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NPC Generator

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Advanced [show]


Feng Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, grey shirt, and brown tie. His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Feng Fulton, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Nicholas Astley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicholas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicholas. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Nicholas Astley, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Traulam Berevan, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a very tight haircut. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traulam took refuge in the old dungeon and found the beat up bow and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traulam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Traulam Berevan, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Rhodochrosite (6 gp).


Social Check DCs


Volen Ryley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. Her broad hat is riddled with cuts and holes. Her eyes are likewise violet.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Volen Ryley, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Iolite (60 gp).


Social Check DCs


Nim Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan costume with the symbols of his god on his torso. His hair, while still mostly silver, has prominent grey streaks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Nim studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Guardian. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Nim Hanali, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 5 (-3)15 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs


Adelaide Ridley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Philantrophist, Optimist. Bonds: Attractive, Criminal record. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Adelaide Ridley, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1 Banded mail.


Social Check DCs


Krimp Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely black suit with brown socks and a vest with buckled shoes. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Joker. Flaws: Insomniac. Bonds: Criminal record, Mentor, Rich. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Krimp Lincoln, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jo is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Jo Quickstep, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 260 gp. 1 Bullseye lantern.


Social Check DCs


Uzza Blame, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears green leather gloves, a green jacket, and tight pants. Her hair, while still mostly white, has prominent grey streaks. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to loving parents in a slum to the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Uzza Blame, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. Red garnet (70 gp).


Social Check DCs

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