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NPC Generator

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Advanced [show]


Arava Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. She has styled her blue crest well, parting it to the left. Her gold eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is wracked by social anxiety; and she is content

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Fearful. Bonds: Attractive. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Arava Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Tiaathque Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.

History: Tiaathque was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Tiaathque Dalanthan, Female Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Violet garnet (400 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Abalaba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her hair is short and chestnut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a minor phobia of water and hates getting wet.

History: Abalaba was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Military. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Abalaba Raulnor, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. Aquamarine (300 gp).


Social Check DCs


Bertram Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Bertram Tealeaf, Male Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)4 (-3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Heskan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries nunchakus. He keeps his gold crest in a pixie cut. He has gold eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Enemies, Poor. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Heskan Turnuroth, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. Hematite (9 gp). Brown-green garnet (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Synthrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long red crest is drawn into a two foot long braid. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Synthrin was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Merchant. She was granted psionic powers by her dying sister.

Motivation: An old rival family wants her found; and doesn't want to be a merchant and was forced into it by her family

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Synthrin Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With a patchy brown beard and wild brown hair. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Nature, Slave. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Arnold Hadlee, Male Human Sorcerer 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Athletics +0, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. 1 Healer’s kit.


Social Check DCs


Bilbron Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He wears a top hat to cover his moderate length brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Bilbron Nopenstallen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1300 sp.


Social Check DCs


Andram Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: Calm and collected, he is a well trained Adventurer. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Andram's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: To be a Dyer again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Andram Idea, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs

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