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NPC Generator

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Lvl.
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Advanced [show]


Dariff Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Dariff studied abroad. A freak accident while working with her Brewer mother left her crippled. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep.

Ideals: Optimist, Gifted. Flaws: Insomniac, Disease. Bonds: Immigrant. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Dariff Torevir, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 600 sp.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long red hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of brigands once and for all.

History: Manfred was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Disciplined. Bonds: Enemies, Family, Rich. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Manfred Milton, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Quillathe Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She enjoys reading and quiet.

History: Born to a pair of adventurers, Quillathe grew up listening to her mother's many stories. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has dedicated herself to building a better village for her children.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Quillathe Ariessus, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 4 (-3)14 (+2) 10 (+0)12 (+1)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Red garnet (90 gp).


Social Check DCs


Spear Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His cinnamon fur is singed and shortened. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Spear was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Priest. He has drifted from career to career and currently works as a Priest.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Spear Of Passion, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp.


Social Check DCs


Andram Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is thinning but still full. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Map Maker; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Andram Carrion, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)11 (+0) 11 (+0)18 (+4)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 120 gp.


Social Check DCs


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Secretive, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Elaim Helcral, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Pink pearl (110 gp).


Social Check DCs


Alberich Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports brown clothing, slightly heavier than average wear. With a patchy auburn beard and wild auburn hair. This blue eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Alberich was born with his mother's beautiful face. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Alberich Brazzik, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Bloodstone (30 gp).


Social Check DCs


Bilbron Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Poor, Attractive, Religious. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bilbron Beren, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp.


Social Check DCs


Mardnab Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. She wears her auburn hair down. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She pushes her goals aggressively. She is also a coward if confronted.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Mardnab Ningel, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp.


Social Check DCs

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