Spring Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing colorful clothing, dressed as a Engraver. Her yellow fur is smooth and relatively long. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born at the edge of vast mountains. Spring liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Sardonyx (70 gp).
Rurik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is well dressed, constantly wearing a grey suit, blue shirt, and grey tie. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His brown eyes peer out from beneath his broad grey hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Bonds: Slave, Immigrant. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Halimath Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan costume with the symbols of luck on his torso. His moppish white hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Stylist, Halimath learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Optimist, Fighting. Bonds: Job. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp.
Tarak Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greasy and uncared for. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: The child of a Engraver, who enjoyed hunting, Tarak was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 9 years.
Motivation: He is wracked by social anxiety; and further expansion of business
Flaws: Ugly, Lazy, PTSD, Fearful. Bonds: Nature, Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Shanairla Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. She carries with her a set of monstrous two handed axes on her belt, each one with a amethyst on the hilt. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Tiaathque Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants, and carries maces. With wild red hair. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Tiaathque grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and she's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Moonstone (60 gp).
Oriel Middleton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a desert tribe. Cursed with vampirism at a very young age, Oriel has worked very hard to control her curse. She has achieved small success as a Banker.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Jillian Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a red Stetson hat and red clothes. Her white hair is knotted and matted. Her eyes, though not visible through her cowl, are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a small toy that she constantly fidgets with.
History: She got into the Guard business at a young age. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor
Flaws: Shy, Addict. Bonds: Job, Poor, Enemies. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 19 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Igden Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has styled his golden hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!