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NPC Generator

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Advanced [show]


Gennal Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a island tribe. A few years later when the east was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of his brother; and seeks redemption

Flaws: Forgetful. Bonds: Attractive, Criminal record, Nature, Immigrant, Family. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Gennal Remein, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Professionalism. Bonds: Rich, Job, Adventurer, Military. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nuraval Morigak, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ozyman Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears red leather gloves, a red jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ozyman was raised in a hard working conservative environment. When Ozyman reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Expand his business; and revenge

Flaws: Ugly. Bonds: Slave, Enemies, Military, Job. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Ozyman Kettlewhistle, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Five Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a colorful flower in his yellow fur. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Five was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Five Peak, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Robbie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears white leather gloves, a white jacket, and tight pants. Her hair is black, silky, and of moderate length. Her gray eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the south her family was never financially stable. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated. Bonds: Attractive, Slave, Poor, Job. Occupation: Sage

Voice: German accent

Attributes [hide]

Robbie Whispermouse, Female Halfling Sorcerer 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 70 pp. Star rose quartz (30 gp). Blue star sapphire (500 gp). Chrysoberyl (130 gp).


Social Check DCs


Richard Home, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. His chestnut hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature, Job. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Home, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3200 sp. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Ulfgar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He is renowned for his bright grey suits and hats. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ulfgar is combative with any and all who dare try his patience in the slightest.

History: He got into the Glassblower business at a young age. His childhood dream was to be a Healer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Ideals: Justice. Bonds: Guardian, Job, Immigrant, Criminal record. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Ulfgar Durthane, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)5 (-3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dondon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a red and black handkerchief worn on his right side. His auburn hair is cut short. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He was granted divine powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Slave, Family. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Dondon Jamjar, Male Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Ahlyssa Langdon, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. Her moppish silver hair is in a traditional bowl cut. Her ears are large.

Personality: She likes to make people angry or surprised. She uses divination through singing.

History: Gifted from a young age, Ahlyssa studied abroad. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Ahlyssa Langdon, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)11 (+0) 7 (-2)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs

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