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NPC Generator

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Advanced [show]


Bendoo Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is kept up in a ponytail inside a feathered hat. She wears an eyepatch.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. Bendoo was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bendoo decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Bendoo Cotton, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)5 (-3) 15 (+2)11 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs


Edge Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her beige fur is unkempt and raggedy. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Actor profession.

History: Born in the west to a Adventurer, Edge learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Edge Of Claws, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Ida Adley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears grey cloth garments or leather armor. With wild golden hair. Her eyes are hazel and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also hits on women, regardless of circumstances.

History: When she was but 7 years old her parents immigrated from the west. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She has drifted from career to career and currently works as a Mason.

Motivation: Wants to open a new tavern; and wants her loneliness to end

Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Ida Adley, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Birel Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is braided into rings. She has violet eyes and a blue hat with a white feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.

History: She was born in the east, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Birel's homeland. Birel decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Impeccable, Fighting. Bonds: Rich, Has a crush, Immigrant. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Birel Horineth, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her red fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Art is combative with any and all who dare try her patience in the slightest.

History: Art was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Art and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and she's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Art In the Wind, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Fulbar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: In love, Military. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Fulbar Cherrycheeks, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp.


Social Check DCs


Vassago Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a green suit, black shirt, and yellow tie. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Vassago enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Gnomish people; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Vassago Haunted, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 360 gp. 4 Acid flasks.


Social Check DCs


Seddit Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is thinning but still full. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a necromancer, Seddit was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Seddit was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Cook. She left for the south, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Seddit Dignity, Female Tiefling Sorcerer 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Malachite (8 gp). Amber (40 gp).


Social Check DCs


Burgell Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has done his best to style his auburn hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Architect in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Burgell Cobblelob, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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