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NPC Generator

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Advanced [show]


Dagnal Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has slicked back silver hair. Her eyes, though not visible through her cowl, are brown.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). In the meantime she has taken over work as a Tanner and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.

Ideals: Athletic. Bonds: Rich, Job, Nature, Adventurer. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Dagnal Aranore, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 1 Hourglass.


Social Check DCs


Cecily Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her brown hair is lengthy. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now owns her own business.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and sabotage a competitor

Ideals: Extrovert. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Cecily Sutherland, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Banded agate (14 gp).


Social Check DCs


Cimer Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his black robe and has his scythe always slung over his shoulder. His dark red hair is knotted and matted. His eyes are red.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Secretive, Disease. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Cimer Charity, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Shanairla Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large yellow mantle and cape that has been intricately interwoven into her pastel robe. Her golden hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed northerner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted martial powers by her dying sister.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Shanairla Gentry, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Lapis lazuli (13 gp).


Social Check DCs


Dustin Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He has styled his white hair well, parting it to the left. His eyes are green and he is always smoking a pipe.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Locksmith, but he got bored and became a Bellfounder. He now owns his own business.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Forgetful, Disease, Insomniac. Bonds: Poor, Attractive, Job. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Dustin Lincoln, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Fallthra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is renowned for her bright grey dresses and hats. Her brown hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Blacksmith, who enjoyed hunting, Fallthra was taken on many hunting expeditions. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: She feels threatened by others; and to unite with her sister

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Fallthra Deepdelver, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple pastel robe with green stripes complete with hood. He wears his white fur up. His amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Family, Nature, Immigrant, Religious. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Cloak Shore, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly shields and glaives. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Justin was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Criminal record, Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Yaeldrin, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3 Holy water.


Social Check DCs


Miles Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely violet suit with blue socks and a vest with buckled shoes. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Opinionated. Flaws: Fearful, Disease. Bonds: Nature. Occupation: Roofer

Voice: American accent

Attributes [hide]

Miles Harris, Male Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Old masterpiece painting (400 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (400 gp).


Social Check DCs

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