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NPC Generator

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Advanced [show]


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise blue.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Borun took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a laborer again

Ideals: Philantrophist, Gifted, Impeccable. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Borun Tealeaf, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Quarion Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Quarion reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Immigrant, Religious, Mentor, Military. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Quarion Eathalena, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears red leather gloves, a red jacket, and tight pants. His right leg appears badly burned and disfigured. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Borun Greenbottle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Emmeline Rodney, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Debt. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Emmeline Rodney, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)6 (-2) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Lone Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear pastel tank tops with white skirt, and sports empty pouches on her belt. Her yellow fur is knotted and matted. Her fierce yellow eyes like to dwell on things.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Lone does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Flaws: Mundane, Depressed, Disease. Bonds: Military, Rich. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Lone Buttons, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Red garnet (150 gp). 1 Healer’s kit.


Social Check DCs


Hecat Lust, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She carries with her a set of greatswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair, when down, is lengthy. Her white eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hecat fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Rich. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hecat Lust, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Onyx (80 gp).


Social Check DCs


Nuthra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is bronze, silky, and of moderate length. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When she was but 3 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Nuthra Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Antitoxin.


Social Check DCs


Audhild Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is singed and shortened. She has a tattooed face.

Personality: Audhild wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.

History: She was raised in a forest tribe. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Nature, Family. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Audhild Loderr, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Jezean Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats. She is physically well-built. Her white crest is slicked back into a classic pompadour. Her red eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her mother was called into army service. While studying, she fell in love. They married and had a daughter. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: In love, Military, Adventurer. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jezean Vangdondalor, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. 2 Thunderstones.


Social Check DCs

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