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NPC Generator

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Advanced [show]


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. His hair, while still mostly black, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Bookbinder father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Pacifist. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorpe Tealeaf, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cecily Bristol, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fancy grey dress. She sports black long hair. Her gray eyes peer out from beneath her feathered grey hat.

Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the south her family was never financially stable. In her 16th year, her parents were killed by a giants raid, leaving Cecily alone in the world. After a stint in an orphanage, she was adopted. She was granted martial powers by her dying sister.

Motivation: She feels that her past leaves her morally obligated to help; and she wants revenge against giants

Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Enemies, Criminal record. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Cecily Bristol, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Adventurer, Debt. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Drifting Of Clay, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 1 Climber’s kit.


Social Check DCs


Mindartis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious, Mentor. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Mindartis Amastacia, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 7 (-2)14 (+2)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Tippletoe Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a long golden ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Painter father left her crippled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Opinionated. Flaws: Shy, Disease, Secretive. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Tippletoe Shadowcloak, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Boddynock Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He wears his red hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). During his travels, Boddynock and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Boddynock discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Boddynock fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Boddynock Musgraben, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 19 (+4)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Auran
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Finellen Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her broad hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Finellen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Finellen was left her father's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Poor, Guardian, Military. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Finellen Foamtankard, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 15 (+2)5 (-3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Antinua Horineth, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Antinua studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antinua Horineth, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He wears a broad hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He struck the Banker job and began his own company from there.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Rich. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs

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