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NPC Generator

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Advanced [show]


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his shortbow ready. His hair is red and curly. His eyes are brown and beady.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Performer. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Mentor. Occupation: Performer

Voice: Whispers

Attributes [hide]

Rangrim Eversharp, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Serpent Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He keeps his red fur in a flapper bob. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Serpent Of Stars, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Numba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a tan coat over a black low-cut shirt, and a broad hat upon her head, and her gloved hand is found clutching a bastard sword. Her white hair is unkempt and raggedy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She is skeptical of what others tell her and is slow to trust.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Addict, Insane, Shy. Bonds: Poor. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Numba Folkor, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)7 (-2) 16 (+3)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp.


Social Check DCs


Damaia Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. Her brown hair has been sun bleached extensively. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Armorer, Damaia learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Damaia Compassion, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 60 gp.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Fargrim Graybeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp.


Social Check DCs


Reynard Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow armored body suit, with a simple red line shooting up and back down. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born into a rich family. In his 18th year, his parents were killed by a gnolls raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Stauffer, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Aym Guile, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a perfectly clean shirt and pair of pants. Her brown hair is lengthy. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: Aym wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Aym was born in the west. At a young age she loved to build and create. Cursed with vampirism at a very young age, Aym has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Aym Guile, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Tourmaline (80 gp).


Social Check DCs


Mary Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears yellow trousers with red and grey striped suspenders. She wears various colorful collared shirts. She wears her chestnut hair down. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Mary Connors, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Margery Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Margery was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Koehlanna, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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