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NPC Generator

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Advanced [show]


Anakis Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear ponchos typically of a light black in addition to tight pants. She wears her blue hair up. She has a tattooed face.

Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a pair of adventurers, Anakis grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Ugly. Bonds: Poor, Job, Enemies, Adventurer, Nature. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Anakis Blessing, Female Tiefling Sorcerer 3
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Eleanor Morton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears grey leather gloves, a grey jacket, and tight pants. She has moderate length chestnut hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Flaws: Sensitive. Bonds: Job, Poor, Nature, Family. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eleanor Morton, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Moss agate (5 gp).


Social Check DCs


Ahlyssa Stansfield, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. Her red hair is thinning but still full. Her eyes are likewise violet.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Scribe, her father struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dragonborn people; and she's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Immigrant, Poor. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Ahlyssa Stansfield, Female Human Sorcerer 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 4 (-3)12 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Maegan Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Roofer. Her auburn hair, when down, is lengthy. Her eyes are blue and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.

Motivation: Someone believes her a fraud.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Maegan Wildcloak, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: Born in the north to a Map Maker, Wrenn learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Athletic. Flaws: Insane. Bonds: Religious, Job, Criminal record. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Wrenn Daergel, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +0, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Iados Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His clothes are grease stained in places. His purple hair is thinning but still full. His eyes are gold and beady.

Personality: He has always had a great fascination with Halfling culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Family. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Iados Rise, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 8 (-1)16 (+3)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 80 gp. Sardonyx (60 gp). Deep green spinel (50 gp). Bloodstone (60 gp). 1 Climber’s kit.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He very much looks the part of a Mortician, marred by beers. His white hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Engraver, his father struggled to pay the bills. He worked as a nervous Mortician and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Adrik Hammerstone, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 20 (+5)17 (+3) 12 (+1)7 (-2)
Skills Performance +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. Jade (50 gp). Aquamarine (500 gp). 1 Magnifying glass. 1 Silver holy symbol. 1 Superior lock.


Social Check DCs


Kelter Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He has a hunchback. His white hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady gray eyes.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kelter was raised in a hard working conservative environment. A gifted student he started as a Mercenary, but he got bored and became a Detective. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: To be a Mercenary again; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Kelter Nimblefingers, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. Golden yellow topaz (300 gp).


Social Check DCs


Vicky Shelby, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She wears a grey cloak and cross-gartered brown stockings, and her gloved hand is found clutching a spear. Her golden hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: Born in the west to a Fisher, Vicky learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy; and further expansion of business

Ideals: Fighting, Persistence. Bonds: Job, Criminal record, Rich. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Vicky Shelby, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs

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