Zog Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He wears his black hair up. He has several tiny opal earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Selfish. Bonds: Rich, Religious, Slave, Military. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Dagnal Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. She has styled her blonde hair well, parting it to the right. Her eyes are a pleasant brown.
Personality: She can speak with the recently deceased. She can't help but pocket interesting objects she comes across
History: Sold as a small child to a brothel owner, Dagnal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor, Adventurer. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'1" and very much looks the part of a Navigator. She has silver hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Navigator in town.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has drifted from career to career and currently works as a Navigator.
Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Optimist. Bonds: Job, Criminal record, Family, Enemies. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Carlin Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Cook uniform, and carries whips. Her golden hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Carlin was born in the south. At a young age she loved to build and create. Like her father and her brother before her, after school she went straight into learning to become a Cook. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Persistence. Flaws: Emotional. Bonds: Job. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (14 gp). Emerald (600 gp). Banded agate (14 gp). Malachite (14 gp). 1 Half-Plate.
Sarai Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a brown low-cut shirt, and a Stetson hat upon her head. She wears her chestnut hair down. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy and tries to find solutions quickly.
History: She got into the Jeweler business at a young age. She worked as a nervous Jeweler and found it very stressful. She struck the Jeweler job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business
Flaws: Ugly, Lazy. Bonds: Job, Enemies. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp.
Eridred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and is dressed in a clean brown cloak covering her clean studded leather. Her skin is also unnaturally pale. Her tied-back hair is black. Her eyes are likewise blue.
Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She has drifted from career to career and currently works as a Servant.
Motivation: Regain custody of her son; and to reunite with her absent mother
Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Kerkad Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His rusty crest is lengthy. He has several tiny ruby earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 3 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Terse. Bonds: Rich, Military, Immigrant, Enemies. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Fallond Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears grey leather gloves, a grey jacket, and tight pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small plains village. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Boddynock Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Boddynock was born on a far southern plains where he grew up under the tutelage of his father, an expert Fletcher. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Sensitive. Bonds: Poor, Religious, Slave, Immigrant. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
