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NPC Generator

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Advanced [show]


Harann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blue crest has been sun bleached extensively. Her eyes are gold.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Stylist, who enjoyed hunting, Harann was taken on many hunting expeditions. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Harann's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Harann Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Percival Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, violet cloak. His silver hair is kept up in a ponytail inside a top hat. His gray eyes are slightly larger than normal.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Job, Military, Nature. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Percival Gracey, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp.


Social Check DCs


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his brown hair in a pixie cut. His brown unseeing eyes seem to look past you.

Personality: Watson is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Fortune-teller, his father struggled to pay the bills. A gifted student he started as a Fortune-teller, but he got bored and became a Servant. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Poor, Job. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Watson Warmwater, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Kilvar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Kilvar Balderk, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 6 (-2)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Urshar Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Urshar grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Adventurer, Job. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Urshar Trueblood, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Solid gold idol (200 gp). 1 Holy water.


Social Check DCs


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He became a Detective soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Curran Shadowquick, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He left for the west, certain he would find work there.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Impulsive, Selfish. Bonds: Attractive, Military, Immigrant. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Sapply Horcusporcus, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1200 sp. 1 Masterwork manacles.


Social Check DCs


Warryn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Warryn Silverthread, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 10 (+0)4 (-3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Mordai Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair is lengthy and is close to two feet long. His black unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: The child of northern immigrants he idolized his mother. Through the years after Mordai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mordai's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Professionalism. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Mordai Mystery, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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