Dalaba Turen, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly black, has prominent grey streaks. Her eyes, though not visible through her cowl, are amber.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Adventurer. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
Bilga Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She has moderate length golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A few years later when the south was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Religious, Immigrant. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Just what you see.
Ulblyn Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Ulblyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert, Persistence. Bonds: Attractive, Criminal record, Adventurer. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. 1 Magnifying glass.
Luthra Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her golden hair to look like a famous performer. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She feels threatened by others; and many drow want her driven away
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Enemies. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1300 sp. Blue quartz (6 gp). 1 Masterwork Common Melee.
Tomph Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright black dresses and hats. She keeps her black hair in a pixie cut. Her fierce gray eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Butcher in town.
History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She now owns her own business.
Motivation: To reunite with her old friends; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 270 gp.
Katherine Cromwell, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Fortune-teller, and a wedding ring on her left hand. Her head has been shaved. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Katherine hails from a village terrorized by dire rats. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Katherine never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wishes to resurrect an old love
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record, Enemies. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 700 sp. Hematite (12 gp).
Fenriz Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. His white eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 6 (-2) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp.
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich eastern family. Through the years after Flask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Flask's mother didn't care for him much, and the feeling was mutual. After months of barely getting by, Flask managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Five On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman typically wears pastel cloth garments or leather armor. Her clothes are grease stained in places. Her fur is gray, silky, and of moderate length. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Five isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Five was born on a far southern plains where she grew up under the tutelage of her father, an expert Roofer. She left for the south, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


