Seere Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in a clean black cloak covering her clean studded leather. She wears her blue hair up. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Seere studied abroad. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants her loneliness to end; and obtaining odd cultural halfling artifacts is her passion
Ideals: Disciplined, Gifted. Bonds: Enemies, Adventurer, Has a crush. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Silent Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man typically wears brown cloth garments or leather armor. His orange fur is kept up in a ponytail inside a small hat. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic. Flaws: Emotional, Impulsive. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Serpent In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple pastel robe with brown stripes complete with hood. She has moderate length white fur. Her ears are large.
Personality: She is happy with her job as a Soapmaker. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Serpent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Citrine (60 gp).
Verin Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She carries a battered nunchaku and tarnished quarterstaff as well. Her silver hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Rich, Nature. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Akmen Delight, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: He got into the Layabout business at a young age. His childhood dream was to be a Scribe, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Lazy. Bonds: Job. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Gorbundus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His crest, while still mostly white, has prominent grey streaks. His gold unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and to reunite with his absent father
Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Nuraval Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He is physically well-built. His hair is always cut to a buzz. This green eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.
History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Interpreter and occasionally as a mercenary.
Motivation: He desires power and/or immortality; and he feels kind of lost in life
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Justin Tatum, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: Justin was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Disciplined, Artistic, Persistence. Bonds: Attractive. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mormog Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a small bristly mustache and wavy blonde hair. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Mentor. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
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