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NPC Generator

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Advanced [show]


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears professional attire. Her blonde hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Mardred and her spouse have recently divorced.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Mardred Ungart, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 400 sp.


Social Check DCs


Aym Trust, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear green pants and tee shirts. She has moderate length red hair. Her white eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Aym isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aym took refuge in the large cave and found the beat up spear and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Criminal record, Nature. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Aym Trust, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Jet (40 gp).


Social Check DCs


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has wavy golden hair. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: Born in the west to a Cook, Dariff learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Racist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Dariff Fallack, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Enna Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tattered old clothes. Her broad hat is riddled with cuts and holes. Her brown eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Carpenter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Enna Connors, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Boddynock Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Cartwright and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Bonds: Poor, Job, Adventurer, Mentor, Immigrant. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Boddynock Humplebumple, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Dara Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her brown hair is greasy and uncared for. Her blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Dara studied abroad. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Dara Caphaxath, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp. Amethyst (110 gp).


Social Check DCs


Rohesia Gladstone, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown trousers with tan and brown striped suspenders. She wears various colorful collared shirts. She has slicked back auburn hair. She is very pretty but has cold, dead eyes.

Personality: Rohesia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Rohesia Gladstone, Female Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Gadreel Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair, while still mostly blue, has prominent grey streaks. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Opinionated, Impeccable. Flaws: Mundane. Bonds: Rich, Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Gadreel Calm, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)19 (+4) 7 (-2)17 (+3)
Skills Arcana +6, Medicine +0
Senses Passive Perception 8
Languages Common, Ignan, Undercommon, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 5000 cp.


Social Check DCs


Orsik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey clothing when he does not wear armor. He wears a top hat to cover his moderate length brown hair. His brown eyes peer out from beneath his top grey hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He comes from a rich southern family. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Orsik's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and money/treasure

Flaws: Antagonistic, Addict. Bonds: Religious, Rich, Family. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Orsik Torevir, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs

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