Urshar Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her auburn hair is still thick. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is overprotective of those who hire her services. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Guardian, Family, Slave. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 160 pp. Coral (140 gp). 1 Masterwork Common Melee.
Hugh Beverly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. He sports a flattop hair cut. His gray eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Adventurer, Job. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Krakhorn Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Energy wise he seems alert and responsive.
History: Krakhorn was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Bonds: Attractive, Enemies, Family, Job, Rich. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 2 (-4) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Igden Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Igden took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. 1 Masterwork Thieves’ tools.
Myathethil Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a tan coat over a grey low-cut shirt, and a small hat upon her head. Her chestnut hair is matted, messy, and big. This brown eyed southerner is not easily forgotten.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the south. She moved out east to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Criminal record. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp. A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Darkwood Shield.
Irann Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. She has white hair. Her eyes, though not visible through her cowl, are brown.
Personality: She has always had a great fascination with Gnomish culture. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Racist, Lazy. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Ralf Wade, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp.
Wiggens Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He has styled his auburn hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.
History: Born in the west to a Bellfounder, Wiggens learned a great deal about his mother's area of expertise. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Bonds: Has a crush, Job, Family, Enemies. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp.
Eldon Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'6" and usually wears his tan robe and has his morningstar always slung over his shoulder. His silver hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Eldon alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
