Kali Allure, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she dresses in green turtlenecks beneath a tan coat with brown slacks. Her hair is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Magnifying glass.
Havilar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest, while still mostly green, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Glassblower business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She inherited the family business which she has now maintained for 9 years.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Onyx (40 gp).
Oppah Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear ponchos typically of a light blue in addition to tight pants. She is tall, broad shouldered and powerfully built. Her hair is golden and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Farmer business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Farmer job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and wants a kiss
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Oren TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a red tunic with pastel highlights, and long red pants that bunch up around his shoes, and his gloved hand is found clutching a whip. He keeps his silver hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Weaver business at a young age. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 900 sp. 1 Masterwork Common Melee.
Anakis Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is dark red and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Anakis lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Alain Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. She wears her chestnut hair up. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy, self-centered, vain, and jealous.
History: Her mother raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has set out to sabotage the competition.
Motivation: To be a Masseuse again; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Nature, Job. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Gennal Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet broad hat and violet clothes. He has a slight overbite and is overall scrawny. His black hair is cut short. His eyes are likewise amber. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Gennal was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Adventurer. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Gifted, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp. Amber (100 gp). 1 Masterwork Common Melee.
Erky Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Brewer profession.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Carpenter for hire.
Motivation: His religion dominates his actions; and further expansion of business
Flaws: Insane. Bonds: Attractive, Job, Religious, Mentor. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (140 gp). 1 Silk rope.
Hadwisa Barney, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear grey clothing when she does not wear armor. Her head has been shaved. She has violet eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hadwisa took refuge in the large cave and found the beat up nunchaku and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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