Oriff Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is muscular with a powerful set of arms. Her silver hair is styled in orderly dreadlocks. She has gleaming, smiling amber eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Mayor, who enjoyed hunting, Oriff was taken on many hunting expeditions. She has had some formal music training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. Red garnet (150 gp).
Arara Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She is portly but not overly obese. Her black hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Gnomish culture. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality.
Flaws: Racist, Lazy. Bonds: Nature, Adventurer. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. Amethyst (160 gp).
Sun Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a pastel vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur is beige and curly. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them
History: Sun was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends.
Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 31000 sp. 1 Minor magic item.
Gennal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His eyes are blue and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gennal was born in the south. At a young age he loved to build and create. When Gennal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Persistence. Bonds: Rich, Attractive, Military. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 3 Tanglefoot bags.
Rolf Harley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His eyes are a pleasant amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Family, Slave. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brown-green garnet (70 gp). 1 Chain shirt.
Hugh Moreno, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To protect his home; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Nature, Guardian. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Koeth Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy. His violet eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Koeth was raised in a hard working conservative environment. After coming to the age of reason, Koeth took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 12 years.
Motivation: A deep hatred of giants; and sabotage a competitor
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Cloud Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her lavender fur is smooth and relatively long. Her eyes are likewise copper.
Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with writing.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Athletic, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Randal Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is wearing colorful clothing, dressed as a Mason. His clothes are grease stained in places. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Philantrophist, Artistic. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!