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NPC Generator

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Advanced [show]


Ovak Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. Her hair is silver and curly. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Ruler, Ovak learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. Since then, she has sought to make the best of life.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Optimist. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Ovak Springfield, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)15 (+2) 15 (+2)5 (-3)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears just a tan suit. She has golden hair. Her fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 4 years old her parents immigrated from the west. Jarsali was born on a far western island where she grew up under the tutelage of her mother, an expert Mercenary. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Jarsali Iranapha, Female Elf Sorcerer 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 40 pp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Gorbundus Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He keeps his blue crest in a flapper bob. His eyes are gold and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Pacifist. Bonds: Immigrant, Family, Slave, Criminal record. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Gorbundus Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Obsidian (13 gp).


Social Check DCs


Robbie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She usually wears her white robe and has her monstrous two handed axe always slung over her shoulder. She keeps her auburn hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is very quiet and rarely speaks above a whisper. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Robbie took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She has never given up on her painting dream.

Motivation: An old rival family wants her found.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Robbie Quickstep, Female Halfling Sorcerer 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Az-Bror York, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a slaver, Az-Bror was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Az-Bror took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Flaws: Ugly. Bonds: Immigrant, Family, Mentor, Nature. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Az-Bror York, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her golden hair is matted, messy, and big. Her thin eyebrows rest above her beady brown eyes.

Personality: A skeptical and narcissistic woman, Oriff's first love is herself. Her second love is also herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriff Thrahak, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel tunic with green highlights, and long blue pants that bunch up around his shoes, he is not a threatening figure. His orange fur is thinning but still full. He wears an eyepatch.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He comes from a rich northern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted, Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Spring In the Wind, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. 4 Thunderstones.


Social Check DCs


Bûth Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Banker for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Bûth Birkenhead, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. Tourmaline (100 gp). Star ruby (600 gp). Black opal (600 gp). 1 Superior lock.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Cynical, Insane. Bonds: Criminal record. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Senteq Tarkelby, Male Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs

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