Vonana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a grey cloak and cross-gartered green stockings. She keeps her brown hair in a flapper bob. Her hazel unseeing eyes seem to look past you.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a font of random trivia from the lore and stories she has discovered
History: Vonana hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vonana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To share knowledge with the world; and someone believes her a fraud
Ideals: Athletic, Logical. Flaws: Disease, Sensitive. Bonds: Enemies. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Ar-Gul Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His auburn hair is singed and shortened. His blue eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. 1 Silk rope.
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. His hazel eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Carpenter, his mother struggled to pay the bills. In his youth he was a Carpenter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Poor, Family. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
Vicky Dayton, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries quarterstaffs. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are blue and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Revenge; and many gnolls want her driven away
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Musical instrument.
Ella Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.
History: Ella hails from a village terrorized by brigands. In her youth she was a Navigator, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and she wants revenge against brigands
Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Birel Berevan, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears baggy tan pantaloons and a red scarf. Her blonde hair is styled in orderly dreadlocks. Her green eyes dart from person to person to random spaces in the air.
Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she has decided she is irredeemable
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp.
Lucan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: To protect his home; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Immigrant, Attractive, Guardian. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Donella Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her amber eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the large cave and found the beat up shield and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To protect her home; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Nature, Guardian. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Euron Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is greasy and uncared for. He has gleaming, smiling gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: Euron was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Mentor. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
