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NPC Generator

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Advanced [show]


Balimaar Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears grey cloth garments or leather armor. He has styled his auburn hair well, parting it to the left. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Balimaar Kelsey, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Berrian Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is black, silky, and of moderate length. His green eyes peer out from beneath his top tan hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Job. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Berrian Tiltathana, Male Elf Sorcerer 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Banded mail.


Social Check DCs


Trynnicus Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down, and carries longbows. His silver crest is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Terse, Shy. Bonds: Attractive. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Trynnicus Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Urshar Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. She keeps her auburn hair in a flapper bob. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 8 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Urshar's homeland. Urshar decided to take the middle way and become a bodyguard. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Athletic, Logical, Fighting. Flaws: Cynical. Bonds: Immigrant. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Urshar Steelfist, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Callie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her right hand appears badly burned and disfigured. Her brown hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. A true patriot, Callie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Artistic. Bonds: Poor, Attractive, Military. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Callie Goodearth, Female Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Performance +6, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Left-Handed In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel trousers with brown and blue striped suspenders. She wears various colorful collared shirts. Her brown fur is matted, messy, and big. Her green eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Mentor. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Left-Handed In the Storm, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)18 (+4)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp.


Social Check DCs


Kadana Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears green painted combat armor at almost all times, and sports empty pouches on her belt. Her black crest is slicked back into a classic pompadour. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To settle down with her crush; and she desires power and/or immortality

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Kadana Akambherylliax, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Sard (30 gp). 1 Good lock.


Social Check DCs


Avice Tatum, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears rags and sports a simple walking cane. Her white hair is cut short. She is very pretty but has cold, dead eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Avice began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Avice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Enemies. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Avice Tatum, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Ghesh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To settle down with his crush; and he has a crush on the local servant

Flaws: Insomniac, Shy. Bonds: Attractive, Has a crush, Poor. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Ghesh Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs

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