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NPC Generator

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Advanced [show]


Vicky Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her head has been shaved. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. She helped her mother out around the business and became quite the natural. She has worked as a Apothecary like her mother before her.

Motivation: Wants to open a new tavern; and she's looking for her big break

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Vicky Wilborn, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp.


Social Check DCs


Delre Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a colorful flower in her red hair. Her eyes are likewise violet.

Personality: Eccentric and domineering, Delre will drive conversation. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: To share knowledge with the world; and she loathes her own lifestyle

Ideals: Extrovert, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Delre Goldfinder, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Beggar. Her beige fur is matted, messy, and big. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the west. Her childhood dream was to be a Adventurer, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. He has wavy red fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Sorcerer 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp.


Social Check DCs


Hork Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, black cloak. His auburn hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family Hork was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hork decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Logical, Entrepeneur. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Hork Tewksbury, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp. 1 Magnifying glass.


Social Check DCs


Tyna Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. Her silver hair is cut short with large spiked bangs in the front. She has brown eyes and a white hat with a tan feather.

Personality: Tyna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tyna Fatrabbit, Female Halfling Sorcerer 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Uzza Generous, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in black turtlenecks beneath a white coat with brown slacks. She keeps her white hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has set out to sabotage the competition.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Job, Rich, In love, Criminal record. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Uzza Generous, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean pastel cloak covering his clean studded leather. His fur is cinnamon and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Seven will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Extrovert, Professionalism. Flaws: Ugly, Addict. Bonds: Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Seven In Woods, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Sarah Springfield, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is matted, messy, and big. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Bowyer, but she was a colossal failure. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Sarah Springfield, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs

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