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NPC Generator

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Advanced [show]


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His black hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Henry Appleton, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Athletics +0, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman typically wears brown cloth garments or leather armor. She keeps her white hair in a flapper bob. Her ears are large.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her mother raised her in a mountain cabin. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Nurkara Morigak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 40 gp. Black pearl (400 gp). Chalcedony (50 gp). 1 Half-Plate.


Social Check DCs


Murook Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish red hair is in a traditional bowl cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Brewer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Optimist. Flaws: Addict. Bonds: Attractive, Military, Family. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Murook Yardley, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Gardain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his bastard sword, he is not a threatening figure. His brown hair is singed and shortened. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Navigator, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Gardain Daerdahk, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears bulky grey painted plate armor. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Family, Immigrant. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Heward Brandon, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Dyer. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Insomniac, Disease. Bonds: Job, In love. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Dondon Wildheart, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Frug Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Mentor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Frug Fabblestabble, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)14 (+2) 8 (-1)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Delre Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. With bright golden hair. Her eyes are blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Delre hails from a village terrorized by gnolls. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To clean up the streets.

Flaws: Secretive. Bonds: Attractive, Guardian, Enemies, Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Delre Helcral, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sun Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown armored body suit, with a simple white line shooting up and back down. His yellow fur is long and unkept. His amber eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Sun took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he feels kind of lost in life

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Sun Of World, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)7 (-2) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp.


Social Check DCs

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