Cory Pickering, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His golden hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south, but his parents moved at a very young age to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Jet (120 gp). 3 Thunderstones.
Dabbledob Beren, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His brown hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Glim Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his blue robe and has his ceremonial dagger always slung over his shoulder. His auburn hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Glim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Fletcher and found it very stressful. He has achieved small success as a Fletcher.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Military, Job. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Ratak Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Logical. Flaws: Depressed. Bonds: In love, Rich. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4000 cp. 1 Darkwood Shield.
Myathethil Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her white hair is lengthy and is close to two feet long. Her violet eyes peer out from beneath her top yellow hat.
Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Myathethil was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Myathethil took refuge in the old dungeon and found the beat up longbow and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and an old rival family wants her found
Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Family, Nature. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Red-brown spinel (160 gp).
Adelaide Tinley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'11" and wears professional attire. Her chestnut hair is still thick. She has brown eyes and a grey hat with a black feather.
Personality: Calm and collected, she is a well trained Animal Trainer. She is a great chef.
History: She was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across
History: Enidda was born with her mother's beautiful face. She was taken as a slave by a traveling circus and forced to perform As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has money and likes to spend it; and seeks redemption
Flaws: Hedonist. Bonds: Rich, Criminal record, Attractive, Slave. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 pp.
Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Shipwright uniform, and is pretty ugly. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and to be a bounty hunter again
Ideals: Persistence. Flaws: Ugly, Racist, Antagonistic. Bonds: Job. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 3 Alchemist’s fire.
Vicky Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean yellow cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. She has silver hair. She wears crescent spectacles with a black brim.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.
History: She got into the Fletcher business at a young age. When Vicky reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Fletcher.
Motivation: Wants a kiss; and she is wracked by social anxiety
Flaws: Emotional, Fearful. Bonds: Job, Military, Has a crush. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Banded mail.
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