Shamash Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black crest is thinning but still full. His eyes are red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Gifted from a young age, Shamash studied abroad. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He's repulsed by the PC; and half-orc compassion
Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2100 sp. White pearl (90 gp). Azurite (9 gp).
Roland Clinton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.
Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a mountains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Disease, Fearful. Bonds: Attractive, Nature, In love. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp.
Lamlis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His blonde hair, when down, is lengthy. His eyes are blue and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: Lamlis was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He would like to get married and retire; and he has a crush on the local tanner
Ideals: Joker. Flaws: Addict. Bonds: Rich, Family, In love, Has a crush. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Chain shirt.
Wella Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red armored body suit, with a simple white line shooting up and back down. Her long silver hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Wella was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Wella's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Wella and her spouse have recently divorced.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Banded mail.
Vicky Barney, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a brown shirt with thin grey vertical stripes and blue pants. Her blonde hair has been sun bleached extensively. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is very quiet and rarely speaks above a whisper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Silk rope.
Leaf In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she dresses like a well dressed Ruler does. She keeps her red fur in a pixie cut. Her yellow unseeing eyes seem to look past you.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the south. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Disease. Bonds: Job, Religious, Immigrant. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Thodris Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. She has wavy white hair. Her gray eyes dart from person to person.
Personality: Thodris hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful brothel owner made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her poetry dream.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 210 gp. 4 Smokesticks.
Nemeia Vice, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears green painted combat armor at almost all times. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Nemeia grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better world.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Sybil Southey, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her chestnut hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by drow. Sybil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Chrysoberyl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
