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NPC Generator

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Advanced [show]


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His auburn hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Garrick, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Buckler.


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Dagger In Shadow, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2400 sp.


Social Check DCs


Emerald Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel armored body suit, with a simple yellow line shooting up and back down. She keeps her black fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Extrovert. Flaws: Ugly. Occupation: Butcher

Voice: American accent

Attributes [hide]

Emerald Mist, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp.


Social Check DCs


Morgran Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. His tied-back hair is white. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: Morgran hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted arcane powers by his dying brother.

Motivation: Revenge.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Morgran Rubyeye, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp. 1 Magnifying glass.


Social Check DCs


Gerard Oakes, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his falchion ready. His blonde hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Has a crush, Immigrant, Military. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Gerard Oakes, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)5 (-3) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Eye agate (9 gp).


Social Check DCs


Two Llamas Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her beige fur up. Her skin is flawless and her green eyes scan people very quickly.

Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Two Llamas Wing, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Magnifying glass.


Social Check DCs


Hoshgrish Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray unseeing eyes seem to look past you.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Detective father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Racist. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Hoshgrish Milton, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Aerdeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely blue suit with violet socks and a vest with buckled shoes. His red hair is thinning but still full. His eyes are gray and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Aerdeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Family, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Aerdeth Firahel, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 40 gp.


Social Check DCs


Sun In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her orange fur is long and unkept. Her eyes are likewise yellow.

Personality: She can speak with the recently deceased. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sun lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.

Motivation: To reunite with her old friends; and to unite with her sister

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Slave, Family. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Sun In the Storm, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Blue quartz (16 gp).


Social Check DCs

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