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NPC Generator

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Advanced [show]


Korinn Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is brass and curly. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Bonds: Rich, Military, Religious. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Korinn Mohradyllion, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs


Ozyman Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His white hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. Ozyman was born on a far northern forest where he grew up under the tutelage of his father, an expert Adventurer. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Ozyman Quickstep, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 14000 cp. 1 Holy water. 1 Holy water.


Social Check DCs


Ar-Karo Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear flannel, marred by chocolates. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ar-Karo reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Criminal record, Military. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Ar-Karo Tattersall, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Panana Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries hammers. Her chestnut hair is matted, messy, and big. Her brown eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Panana was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Panana's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Panana Gobblefirn, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 7 (-2)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Herleva Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, white shirt, and black tie, and she perpetually has her scimitar ready. She keeps her white hair in a pixie cut. Her face is scarred and worn.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.

History: Herleva was raised in a hard working conservative environment. Her childhood dream was to be a Engraver, but she was a colossal failure. She now owns her own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Herleva Casilltenirra, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 13 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 sp.


Social Check DCs


Vaina Floshem, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a tan and blue handkerchief worn on her left side. She sports golden long hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Vaina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Vaina Floshem, Female Elf Sorcerer 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 17000 cp.


Social Check DCs


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Senteq Pilwicken, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Euron Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His purple hair is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Weaver profession.

History: Sold as a small child to a brothel owner, Euron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Miller.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Passionate. Bonds: Attractive, Job, Mentor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Euron Heal, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp.


Social Check DCs


Orryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a blue coat, and a wedding ring on his left hand. His hair is red and curly. He has violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: In love, Adventurer, Immigrant, Family. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Orryn Munggen, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs

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