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NPC Generator

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Advanced [show]


Dagger Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, she is not a threatening figure. Her fur is white, silky, and of moderate length. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She left for the south, certain she would find work there.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Paws, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Red spinel (40 gp).


Social Check DCs


Alain Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has moderate length auburn hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered writing. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Alain Warmwater, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 360 gp.


Social Check DCs


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt with thin green vertical stripes and white pants. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Einkil Ungart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp. Red garnet (150 gp). Hematite (6 gp). Malachite (6 gp).


Social Check DCs


Five Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in an above average manner. Her brown fur, when down, is lengthy. Her eyes are likewise amber.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: Five was born the youngest of three triplets. While studying, she fell in love. They married and had a son. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Family, In love. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Five Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Thamuz Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear green clothing when he does not wear armor and is in decent physical shape. His dark red hair is kept up in a ponytail inside a deerstalker hat. His red eyes peer out from beneath his deerstalker green hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Mentor, Adventurer. Occupation: Miner

Voice: American accent

Attributes [hide]

Thamuz Bright, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Ar-Kaius Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Engraver. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He struck the Engraver job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Ar-Kaius Kelsey, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Jabbie Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He wears his golden hair up. His eyes are gray and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Nature. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Jabbie Gimlen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Tim Marleigh, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Heward Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, yellow cloak. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Heward will drive conversation. As long as the job gets done he does not care how it got done.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic, Extrovert, Professionalism. Bonds: Attractive, Family, Immigrant. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Heward Ethanasath, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs

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