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NPC Generator

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Advanced [show]


Gurdis Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey cloak and cross-gartered yellow stockings. Her golden hair is singed and shortened. Her eyes are hazel and beady.

Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the south to a Armorer, Gurdis learned a great deal about her mother's area of expertise. When Gurdis reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Gurdis Daerdahk, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His golden hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Barendd was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Banker like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

Barendd Strongheart, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)5 (-3) 10 (+0)7 (-2)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Deep blue spinel (200 gp). 1 Silk rope.


Social Check DCs


Theodoric Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Mason, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Guardian, Nature, Job. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Theodoric Qualanthri, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Creega Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman likes to wear white tank tops with tan skirt. She wears a colorful flower in her red hair. She wears crescent spectacles with a black brim.

Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Creega was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Creega Lindsay, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Smoking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her lavender fur has been sun bleached extensively. This yellow eyed easterner is not easily forgotten.

Personality: She acts crazy and hedonistic. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of eastern immigrants she idolized her mother. When Smoking reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Hedonist. Bonds: Immigrant, Adventurer, Military, Criminal record. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Smoking Grass, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)16 (+3) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shump Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Glassblower in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in lance use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Shump Conway, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Disguise kit.


Social Check DCs


Delg Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amber earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Delg was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Bonds: Rich, Religious, Military. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Delg Stoutale, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1800 sp. 8 Acid flasks.


Social Check DCs


Hogar Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. He sports a long black beard, and similarly colored long hair. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Hogar Dumph, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Oloric Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Oloric Loderr, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 17 (+3)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Brass mug with jade inlays (100 gp). 4 Alchemist’s fire.


Social Check DCs

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