Quelenna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A 5'3" eastern woman, she dresses like a well dressed Priest does. Her black hair is lengthy. Her ears are large.
Personality: She acts crazy and hedonistic. A true patriot, Quelenna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 6 years old her parents immigrated from the east. She was an apprentice working in her father's forge. She became a Priest soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Hedonist. Bonds: Job, Military, Immigrant. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is still thick. He has a dull look in his amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: He was born in the west. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Addict, Insane. Bonds: Immigrant. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 2 Thunderstones.
Sannl Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'0". She wears a fancy grey dress. She has slicked back red hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She pushes her goals aggressively. She is also a coward if confronted.
History: Sannl was raised in a hard working conservative environment. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To prove her worth to the world; and balancing her hectic life and new priest responsibilities is difficult
Flaws: Insomniac, Fearful, Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp. 1 Masterwork Uncommon Weapon.
Felgrat Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His black hair is long and unkept. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north, but his parents moved at a very young age to the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Burgell Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is unkempt and raggedy. He has gray eyes and a tan hat with a brown feather.
Personality: Burgell hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.
History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Manfred Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His silver hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Doctor job and began his own company from there.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Joker, Logical. Bonds: Nature, Job, Family. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Valanthe Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in tan turtlenecks beneath a black coat with tan slacks. Her golden hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Doctor, who enjoyed hunting, Valanthe was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 500 sp. 1 Superior lock.
Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her crest, while still mostly scarlet, has prominent grey streaks. She wears an eyepatch.
Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 210 gp.
Kristryd Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is renowned for her bright brown dresses and hats, and a wedding ring on her left hand. She has slicked back red hair. Her eyes are amber and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Laborer, who enjoyed hunting, Kristryd was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: In love, Job, Nature, Criminal record. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
