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NPC Generator

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Advanced [show]


Urshar Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is lengthy. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Barber in town.

History: She was born to loving parents in a slum to the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: To be a Carter again; and wants to open a new tavern

Flaws: Addict, Antagonistic, PTSD. Bonds: Job, Poor. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Urshar Dankil, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1300 sp. Rhodochrosite (7 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Verin Madness, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is blue and curly. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with a lost civilization.

History: Gifted from a young age, Verin studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 5 years.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job, Family. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Verin Madness, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Chay Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his morningstar. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Chay Brushgather, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Tyna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman prefers to wear white pants and tee shirts. Her clothes are grease stained in places. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.

History: She was born to loving parents in a slum to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tyna Copperkettle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Alexandrite (300 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Aramil Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear violet pants and tee shirts. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He acts crazy and hedonistic. Aramil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Aramil studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Family, Adventurer. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Aramil Stauffer, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 8 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 90 pp.


Social Check DCs


Nicor Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a black costume with the symbols of magic on his torso. His red hair is lengthy and is close to two feet long. His black eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on men, regardless of circumstances.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Has a crush, Family. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Nicor Reverence, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp. 1 Breastplate.


Social Check DCs


Fenriz Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His blue hair is greasy and uncared for. His fierce black eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, Nature, Enemies. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Fenriz Sympathy, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 pp.


Social Check DCs


Dynamic In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'8" and likes to wear ponchos typically of a light brown in addition to tight pants. Her right hand appears badly burned and disfigured. Her cinnamon fur has been sun bleached extensively. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the west her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and to unite with her sister

Ideals: Opinionated. Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Dynamic In the Morning, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Violet garnet (200 gp).


Social Check DCs


Enidda Reese, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Courier uniform. She keeps her long golden hair kept up in a rat tail. Her gray eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: She was raised in a desert tribe. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: To be a Detective again; and balancing her hectic life and new courier responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Enidda Reese, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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