Ahlyssa Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and red, and wears rings and necklaces with large, colorful gems. Her black hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Rich, Military, Slave. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
Pennie Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is well kept. This green eyed southerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal music training, and achieved minor success. She is searching for what she claims is her rightful reward.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Optimist, Artistic, Athletic. Flaws: Disease. Bonds: Adventurer. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Tourmaline (70 gp). 1 Masterwork Common Melee.
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his long orange fur kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Ahrim Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is lengthy. He has a tattooed face.
Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.
History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Hedonist, Addict. Bonds: Attractive, Poor, Family. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Adrie Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear tan clothing when she does not wear armor and is in decent physical shape. She wears a feathered hat to cover her moderate length blonde hair. She has a dull look in her brown eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of a Doctor, who enjoyed hunting, Adrie was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Marry her brother to traveling adventurers; and wants her loneliness to end
Ideals: Optimist. Bonds: Has a crush, Adventurer, Nature, Job, Family. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Cagak Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family Through the years after Cagak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cagak's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a laborer and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver comb with moonstones (200 gp).
Igden Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Igden hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a slaver, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and doesn't want to be a detective and was forced into it by his family
Ideals: Artistic, Optimist. Flaws: Insane. Bonds: Mentor, Family. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Chrysoprase (80 gp). Deep blue spinel (200 gp).
Theriatis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his mace always slung over his shoulder. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large white tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the north. Theriatis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Halfling, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Halimath Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. His long auburn hair reaches down to his waist. He has a tattooed face.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Masseuse, but he was a colossal failure. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Insane, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
