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NPC Generator

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Advanced [show]


Philomena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is long and silver with streaks of brown, and is pulled back with small red clips. Her eyes are a pleasant hazel.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Philomena was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. Some 5 years later her spouse died after the birth of her son. Heartbroken, Philomena never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Opinionated. Bonds: Rich, Job, In love, Adventurer. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Philomena Sunmeadow, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 8 (-1)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Artin Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is heavily combed to the left. She has blue eyes and a grey hat with a black feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.

History: When she was but 4 years old her parents immigrated from the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Artin took refuge in the large cave and found the beat up spear and armor she uses now. She then took over the family business and is one of the better Engraver for hire.

Motivation: Money/treasure; and expand her business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Immigrant, Nature, Job. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Artin Hammerstone, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears an entirely tan suit with red socks and a vest with buckled shoes. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: Adran was born with his father's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Adran Arnuanna, Male Elf Sorcerer 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)17 (+3) 12 (+1)7 (-2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. Carved bone or ivory statuette (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Backpack. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Bardryn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman has a large brown mantle and cape that has been intricately interwoven into her black robe. Her auburn hair is greasy and uncared for. Her brown eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and an old rival family wants her found

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bardryn Torunn, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 16 (+3)7 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 gp. Tourmaline (60 gp). Jade (60 gp).


Social Check DCs


Megren Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. Her red crest is kept up in a ponytail inside a small hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a wizard, Megren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and a strong sense of loyalty to half-orc people

Ideals: Athletic, Justice. Flaws: Antagonistic, Racist. Bonds: Mentor. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Megren Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Crampernap Musgraben, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Citrine (30 gp).


Social Check DCs


Bryseis Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long red hair kept up in a rat tail. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the west her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Attractive, Adventurer. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Bryseis Carrion, Female Tiefling Sorcerer 3
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)18 (+4) 13 (+1)6 (-2)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Orc, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Zogdûsh Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He wears his silver hair up. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Zogdûsh grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Scribe again; and regain custody of his daughter

Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Zogdûsh Warwick, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 5 (-3)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 7
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Banded agate (15 gp).


Social Check DCs


Gennal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person.

Personality: Gennal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Gennal Galanodel, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)5 (-3) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp.


Social Check DCs

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