Griselda Thackeray, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has slicked back auburn hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Griselda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Griselda lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her brother to traveling adventurers.
Ideals: Entrepeneur, Gifted. Bonds: Poor, Attractive, Family. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lorilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a simple tan robe with brown stripes complete with hood. She is an epitome of beauty. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.
History: Lorilla was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.
Motivation: She is unsatisfied with her job; and wishes to resurrect an old love
Ideals: Gifted. Bonds: Attractive, Family, Job, In love. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. Cloth of gold vestments (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Solid gold idol (500 gp).
Oriff Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Dwarven culture. She is obsessed with finding treasure.
History: The child of northern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Racist. Bonds: Slave, Adventurer, Immigrant. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. 4 Thunderstones. 1 Alchemist’s fire. 4 Thunderstones.
Fenriz Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He is physically well-built. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Fenriz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. Fenriz was born on a far southern mountains where he grew up under the tutelage of his father, an expert Seamstress. He has recently gotten a pet goose that steals things from people.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Criminal record, Family. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ûkbûk Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.
History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Selfish, Shy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 2 (-4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 6 |
Possessions: Just what you see.
Cairn Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His left hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. His black eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable. Bonds: Attractive, Guardian, Slave. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 28000 sp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
Bucklal Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a simple white robe with blue stripes complete with hood. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Soapmaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Religious. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp.
Matilda Quinton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. Her hair is blonde and very short. She wears an eyepatch.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is terrified, and will act out of fear
Flaws: Ugly, Cynical, Fearful. Bonds: Criminal record, Nature. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Chain shirt.
Nim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, blue cloak. His black hair is thinning but still full. His green eyes dart from person to person.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Justice, Fighting. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp. Sard (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

