Nuthra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in green turtlenecks beneath a grey coat with black slacks. Her rusty crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born the only child of a wealthy merchant. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: Retire the richest woman in the south.
Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Norûk Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His hair is short and blonde. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a wizard, Norûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To be a Barkeep again.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Naill Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sellsword mother left him crippled. He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and he desires power and/or immortality
Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Mamnen Justice, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who likes to wear black tank tops with violet pants, he is not a threatening figure. His purple hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Dalgal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear brown clothing when he does not wear armor. His white hair is lengthy. He has a dull look in his blue eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He is lazy, self-centered, vain, and jealous.
History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Selfish, Fearful. Bonds: Attractive, Family, Criminal record. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp.
Bucklal Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered bastard sword and tarnished shield as well. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Performer for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a roofer again
Ideals: Fighting, Logical. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 30 pp.
Driindar Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing colorful clothing, dressed as a Cartwright and is in decent physical shape. She has moderate length copper crest. Her eyes are gold.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has dedicated herself to building a better world.
Motivation: She's attracted to the PC; and she wants to meet her childhood hero
Ideals: Optimist, Gifted. Bonds: Religious, Adventurer, Has a crush. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Ridaro O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears violet leather gloves, a violet jacket, and tight pants. She has slicked back auburn hair. She has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic woman, Ridaro's first love is herself. Her second love is also herself. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. Ridaro was born on a far southern mountains where she grew up under the tutelage of her father, an expert Stylist. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp.
Vanuath Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. He has styled his brown hair well, parting it to the right. His eyes, though not visible through his cowl, are hazel.
Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of giants once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Tailor and found it very stressful. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and a deep hatred of giants
Ideals: Artistic. Bonds: Immigrant, Enemies, Mentor, Job, Has a crush. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
