Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His chestnut hair is lengthy. This brown eyed northerner is not easily forgotten.
Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Nature, Military. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Goblin, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Blendaeth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver crest is greasy and uncared for. Her red eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Tana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and carries nunchakus. She wears her blonde hair up. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Tana lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Tailor, but she was a colossal failure. She has been saving her money to try and buy her sister's freedom.
Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Family, Job. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Helgret Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Helgret is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Revenge; and she wants to get laid
Ideals: Passionate. Flaws: Disease. Bonds: Rich, Family, Has a crush, Enemies. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Musical instrument.
Tod Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety.
Ideals: Optimist, Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp.
Adrie Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. Her green eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Fletcher, her mother struggled to pay the bills. Through the years after Adrie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Adrie's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Adrie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and she's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Poor, Enemies, Family. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Vicky Spaulding, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. She keeps her auburn hair in a flapper bob. Her face is scarred and worn.
Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Flaws: Ugly, Insane. Bonds: Rich, Military, Religious. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Raam Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the right. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a dire rats raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. 3 Acid flasks.
Baelitae Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is white and curly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Baelitae is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: To share knowledge with the world; and to pay off her debts
Ideals: Gifted, Justice, Logical. Flaws: Addict. Bonds: Poor, Debt. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
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