Delre Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case, marred by chocolates. She wears her brown hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised by priests from a young age. In her 14th year, her parents were killed by a giants raid, leaving Delre alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Delre was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her religion dominates her actions
Flaws: Ugly. Bonds: Nature, Enemies, Religious, Mentor. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Pelaios Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a nunchaku. His black hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Pelaios does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his black robe and has his greatsword always slung over his shoulder. He wears his copper crest down. His skin is flawless and his red eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Pirithin Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a red shirt with thin black vertical stripes and brown pants. His brown hair is thinning but still full. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Zircon (50 gp).
Orryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Athletic. Flaws: Insomniac, Cynical. Bonds: Rich, Military. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Melee.
Marastyr Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and red with streaks of auburn, and is pulled back with small brown clips. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. Jet (140 gp). 1 Masterwork Common Melee.
Sariel Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears violet leather gloves, a violet jacket, and tight pants. Her hair is auburn and curly. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: The child of a Beggar, who enjoyed hunting, Sariel was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sariel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sariel. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Criminal record. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Large well-done wool tapestry (100 gp).
Soveliss Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His white hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Soveliss was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Shy, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp. 1 Good lock.
Susannah Coombs, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is wavy and long. She has gleaming, smiling gray eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Susannah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since lost track of the people in her past.
Motivation: To protect her home; and wants to raise her children well
Ideals: Athletic. Flaws: Sensitive. Bonds: Family, Mentor, Religious, Guardian. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp.
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