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NPC Generator

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Advanced [show]


Patrick Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is red and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Patrick Hadlee, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Morthos Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. He wears a deerstalker hat to cover his moderate length white hair. He has gold eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies, Mentor. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Morthos Panic, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Artin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. Her moppish auburn hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Artin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Artin. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Disciplined, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Artin Loderr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Fulton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Flaws: Shy, Lazy. Bonds: Rich, In love, Nature. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Bernard Fulton, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 9 (-1)11 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Red spinel (110 gp). Red spinel (110 gp). Citrine (40 gp).


Social Check DCs


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. He has no fur. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a mountains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Spring On the Water, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azzakh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a black Stetson hat and black clothes. He has styled his rusty crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Selfish, Impulsive. Bonds: Mentor, Adventurer, Job. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Azzakh Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 4 (-3)6 (-2) 7 (-2)17 (+3)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tan painted combat armor at almost all times. He has no hair. This gray eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: Born in the south to a Sculptor, Fonkin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a map maker again

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Humplebumple, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 7000 cp.


Social Check DCs


Uadjit Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her gold crest is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: Born in the east her family was never financially stable. She was an apprentice working in her mother's forge. She has taken up work as a Ploughman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Philantrophist. Flaws: PTSD, Fearful. Bonds: Job, Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Uadjit Imbixtellrhyst, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Patrin Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His crest, while still mostly copper, has prominent grey streaks. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: Patrin was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Patrin Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs

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