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NPC Generator

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Advanced [show]


Ronobe Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her black hair is kept up in a ponytail inside a feathered hat. Her eyes are silver.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with her god.

History: Born to a Animal Trainer, her mother struggled to pay the bills. Ronobe was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Philantrophist. Bonds: Religious, Poor, Criminal record. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Ronobe Idea, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Tourmaline (80 gp).


Social Check DCs


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long red hair is drawn into a two foot long braid. Her violet eyes have a joyful gleam in them most of the time.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 4 years old her parents immigrated from the north. When Marastyr reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to get laid; and wants a kiss

Flaws: Addict. Bonds: Attractive, Has a crush, Immigrant, Military. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Marastyr Trueblood, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is braided into rings. He has gleaming, smiling green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Mortician, but he got bored and became a Miller. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Criminal record, Job. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Olunt Gorunn, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp.


Social Check DCs


Daar Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is gold, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Daar is combative with any and all who dare try her patience in the slightest.

History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.

Motivation: Her spouse's relatives view her with great suspicion; and to protect her home

Ideals: Justice, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Daar Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Leaf Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Bather does. He wears a top hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing singing.

History: The child of western immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Bather job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Leaf Blossom, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Eye agate (10 gp). Tourmaline (70 gp).


Social Check DCs


Tarhun Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His copper crest, when down, is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Tarhun and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Tarhun Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Calcitro Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears bulky red painted plate armor. His white hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Artistic, Logical. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Calcitro Appleblossom, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 18 (+4)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. 1 Breastplate.


Social Check DCs


Merihim Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Merihim Temperance, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp.


Social Check DCs


Vepar Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise black.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Vepar Glory, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs

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