Spring Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her feathered hat is riddled with cuts and holes. She has amber eyes and a brown hat with a yellow feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is afraid of women and trembles around them
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Herbalist mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to raise her children well.
Flaws: Ugly, Secretive, Shy, Disease. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.
Thar Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a white vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His eyes are likewise gray.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Thar was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Gifted, Persistence. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp.
Great Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and has a large pastel mantle and cape that has been intricately interwoven into her blue robe. Her fur is cinnamon and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend
Flaws: Shy, Insane. Bonds: Adventurer, Rich, Religious. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 22000 cp.
Lavinia Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white deerstalker hat and white clothes. Her white hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to loving parents in a slum to the east. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She used her abilities to trick people and travel the world for free.
Motivation: She feels threatened by others; and she is a bit of a kleptomaniac
Flaws: Shy, Insane, Racist, Fearful. Bonds: Criminal record, Poor. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. Red garnet (100 gp).
Pennie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. Her top hat is riddled with cuts and holes. She has amber eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Pennie was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Breastplate.
Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He has a long black beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Moss agate (13 gp). 1 Chain shirt.
Thradal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a axe. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Thradal lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Thradal has worked very hard to control his curse. After a long history of fighting, Thradal and his spouse have recently divorced.
Motivation: Expand his business; and to reunite with his absent father
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Family, Job. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. 1 Breastplate.
Tim Cason, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His white hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Family, Religious. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
Dain Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He has a golden handlebar mustache and slicked back golden hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. One day when Dain was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Dain was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Rich, Family, Adventurer. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 31000 sp. Fire opal (500 gp). White pearl (60 gp). Malachite (14 gp). Amethyst (60 gp). 1 Minor magic item.
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