Bundrigo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears white painted combat armor at almost all times. His hair is silver and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Bundrigo embodies much of what other species detest in the Halflings. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Addict, Antagonistic, Disease. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. Jet (110 gp).
Kody Altham, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a pixie cut. His gray eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He has worked as a Shoemaker like his father before him.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Fighting. Flaws: Depressed. Bonds: Military, Nature, Job. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. Lapis lazuli (9 gp).
Shivering Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His red fur is knotted and matted. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.
History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1300 sp. 1 Masterwork Common Melee.
Dreali Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record, Poor, Slave. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Armara Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, green cloak and is in decent physical shape. She has brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.
History: Gifted from a young age, Armara studied abroad. Her necromantic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often; and to be a bookbinder again
Ideals: Optimist, Professionalism, Gifted, Athletic. Flaws: Insane. Bonds: Job. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Odo Hampton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Gnomish culture. When he's not drinking or sleeping the drinks off, he's doing music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Gnomish compassion.
Ideals: Artistic. Flaws: Racist. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Breastplate.
Beleth Honor, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who likes to wear black tank tops with tan skirt, she is not a threatening figure. Her purple hair is unkempt and raggedy. Her eyes are silver and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.
History: Beleth was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Beleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and to protect her home
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Audhild Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is greasy and uncared for. Her fierce hazel eyes like to dwell on things.
Personality: Audhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: A deep hatred of goblins; and her spouse's relatives view her with great suspicion
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 19 (+4) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
Therlin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a brown and green handkerchief worn on her left side. Sporting a red mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Expand her business; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Attractive, Job, Has a crush. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
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