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NPC Generator

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Advanced [show]


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. When she's not drinking or sleeping the drinks off, she's doing music.

History: Mara hails from a village terrorized by orcs. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Mara began to lead the lost caravan. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and revenge

Ideals: Artistic, Entrepeneur. Bonds: Rich, Attractive, Enemies. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mara Goltorah, Female Elf Sorcerer 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 9 (-1)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp.


Social Check DCs


Richard Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His hair is short and white. His green eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Athletic. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Richard Nagel, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Dara Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears violet leather gloves, a violet jacket, and tight pants. Her black hair is cut short with large spiked bangs in the front. Her eyes are amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of orcs once and for all.

History: Dara hails from a village terrorized by orcs. Her first spouse was a Unemployed, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army

Flaws: Terse. Bonds: Enemies, Family, In love, Military. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Dara Dalanthan, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Right-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His brown fur is knotted and matted. His copper eyes are passionate and lively.

Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor, Military, Adventurer. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Right-Handed Shore, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of his god on his torso. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Criminal record, Mentor. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Hobart Goodbarrel, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Jebeddo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His golden hair is thinning but still full. His eyes are brown.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He now owns his own business.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Gifted, Artistic. Bonds: Job, Poor, Family. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Jebeddo Nopenstallen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp. 1 Superior lock.


Social Check DCs


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who usually wears her grey robe and has her greataxe always slung over her shoulder, she is not a threatening figure. She sports a flattop hair cut. She wears an eyepatch.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Morana Holderhek, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)6 (-2) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His green crest has been sun bleached extensively. His eyes are likewise gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)9 (-1) 15 (+2)19 (+4)
Skills Performance +6, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Elaim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He is renowned for his bright brown suits and hats. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Elaim has worked very hard to control his curse. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Elaim Strongheart, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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