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NPC Generator

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Advanced [show]


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. Her crest is bronze and curly. She has several tiny amber earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Joker, Philantrophist. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp.


Social Check DCs


Beast Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. Her fur is greying and her face has many wrinkles. Her amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north to a Sculptor, Beast learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and to prove her worth to the world

Ideals: Impeccable. Flaws: Impulsive, Depressed. Bonds: Job, Nature. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Beast Prim Posies, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Paelias Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his crossbow always slung over his shoulder. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Paelias will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Extrovert, Fighting. Bonds: Family, Enemies. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Paelias Drover, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Drenna Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries a battered shield and tarnished lance as well. Her silver hair is well kept. She has gleaming, smiling violet eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: In love, Slave. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Drenna Blakeley, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Lewis Barlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. He is bald on top and has large auburn tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and expand his business

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Lewis Barlow, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Orianna Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a black suit, white shirt, and grey tie. Her black hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Orianna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the north her family was never financially stable. When Orianna reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she feels kind of lost in life

Flaws: Ugly, Mundane, Depressed. Bonds: Military, Poor. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Orianna Mystery, Female Tiefling Sorcerer 4
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is short and auburn. Her eyes are green.

Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.

History: When she was but 7 years old her parents immigrated from the south. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Revenge; and many illithids want her driven away

Flaws: Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Cora Goldfound, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His red hair is still thick. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Pikar Copperkettle, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 pp. 1 Masterwork studded leather.


Social Check DCs


Qualen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with Stetson hat. His red hair is still thick. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.

History: Qualen was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Qualen took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Qualen Scheppen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp. 1 Smokesticks.


Social Check DCs

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