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NPC Generator

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Advanced [show]


Kiirith Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He keeps his black crest in a flapper bob. His red eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Kiirith isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Bonds: Attractive, Slave, Military, Rich. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Kiirith Ghaallixirn, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 40 pp. Large well-done wool tapestry (200 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Tatyan Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a green poncho over her likewise colored trousers and shirt. Her crest is short and white. She has gleaming, smiling gold eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Tatyan Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His blonde hair is still thick. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Efferil Othronus, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey painted combat armor at almost all times. His red hair is cut short. He has a dull look in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He was granted arcane powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Joker, Gifted. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Elton, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Marastyr Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. With bright auburn hair. Her green unseeing eyes seem to look past you.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and retire the richest woman in the east

Ideals: Joker, Entrepeneur. Flaws: Disease, Selfish. Bonds: Immigrant. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Marastyr Foamtankard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. 4 Acid flasks.


Social Check DCs


Morana Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. She keeps her chestnut hair in a pixie cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Morana took refuge in the ruined castle and found the beat up hammer and armor she uses now. She hasn't been sleeping well lately.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Ideals: Optimist. Flaws: Insomniac. Bonds: Military, Nature, Family. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Morana Lutgehr, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His golden hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anverth was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Anverth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants a kiss; and he's in love

Ideals: Optimist. Bonds: Attractive, Job, In love, Has a crush. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Anverth Albaratie, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp.


Social Check DCs


Great Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His white fur is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Born in the north to a Mercenary, Great learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and sabotage a competitor

Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Great Grass, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: Born to a Animal Trainer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Has a crush, Poor. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Bucklal Strongbones, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs

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