Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a brown collared shirt and grey skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her brown hair is knotted and matted. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now mingles about in high society.
Motivation: A strong sense of loyalty to Human people; and she uses money and sex appeal to get what she needs
Ideals: Opinionated. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears bulky black painted plate armor. His silver crest is matted, messy, and big. This red eyed northerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 4 Tanglefoot bags.
Pog Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely blue suit with black socks and a vest with buckled shoes. His silver hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Pog hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Pog began to lead the lost caravan. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Enemies. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp. 4 Alchemist’s fire.
Chem Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of his god around his neck, and a sai on his belt. His hair is white and curly. His white eyes are passionate and lively.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Alchemist’s fire.
Seraphina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is long and unkept. Her eyes are a pleasant hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the south. After coming to the age of reason, Seraphina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
Heather Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She usually wears her yellow robe and has her hand crossbow always slung over her shoulder. Her tied-back hair is chestnut. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She has all her life been fascinated with singing.
History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Doctor. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Dalgal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. When Dalgal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Disease. Bonds: Immigrant, Military, Rich, Adventurer. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Theodoric Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out east to avoid the crime he committed. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp.
Chad Mori, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears his auburn hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.
History: Chad hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Emotional, Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Freshwater pearl (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!