Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely pastel suit with blue socks and a vest with buckled shoes, and she perpetually has her shortbow ready. Her black fur is long and unkept. Her blue eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Abalaba Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Map Maker uniform. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her brown eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: Abalaba was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against dire rats; and wants to open a new tavern
Ideals: Gifted. Flaws: Addict. Bonds: Job, Immigrant, Enemies. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
Trym Easton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and grey tie. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Bounty Hunter business at a young age. A gifted student he started as a Gardener, but he got bored and became a Bounty Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and expand his business
Ideals: Entrepeneur, Logical. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Tethren Luck, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. His chestnut hair is lengthy. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.
History: Tethren was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy, Hedonist, Fearful, Depressed. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 pp. Chrysoprase (80 gp). Iolite (80 gp).
Vanuath Hanali, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and prefers to wear flannel. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Vanuath was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Vanuath was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vanuath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a shipwright again
Ideals: Optimist. Bonds: Enemies, Job, Military. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 2 (-4) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Caelynn Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her auburn hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She struck the Knight job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Family. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Buckler.
Adrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large green jacket. His long black crest is drawn into a two foot long braid. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Slave, Criminal record, Family. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Eye agate (12 gp). Peridot (70 gp). Deep blue spinel (400 gp).
Mumpena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" southern woman, she is well dressed, constantly wearing a tan suit, white shirt, and brown tie. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born at the edge of vast island. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Red spinel (130 gp).
Claira Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is portly but not overly obese. Her white hair is kept up in a ponytail inside a Stetson hat. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is fixated on the number 45. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Brewer, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!