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NPC Generator

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Advanced [show]


Lûgdash Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform, and he perpetually has his sai ready. His hair is short and red. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: Lûgdash was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a slave trader again

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Lûgdash Reed, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Jasper (40 gp). Deep green spinel (130 gp). Bloodstone (40 gp).


Social Check DCs


Heather Compton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears brown painted combat armor at almost all times and is in decent physical shape. Her hair is chestnut, silky, and of moderate length. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Junk Dealer in town.

History: She is a Hag in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Heather Compton, Female Human Sorcerer 2
Medium (5'3") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Pyxrin Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. She sports a flattop crest cut. Her eyes are gold.

Personality: She has always had a great fascination with Tabaxi culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the west was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and tabaxi compassion

Ideals: Extrovert. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Pyxrin Orexijandilin, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. Banded agate (6 gp). Red spinel (80 gp). 1 Everburning torch.


Social Check DCs


Matilda Hayes, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports white long hair. Her hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. During her travels, Matilda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Matilda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Matilda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Matilda Hayes, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Herbalist, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Oblar Goldfound, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear grey clothing when he does not wear armor. He wears his brown hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Orsik was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Orsik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Guardian, Adventurer, Poor, Nature. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orsik Lutgehr, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Antagonistic. Bonds: Criminal record, Nature, Family, In love. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Robert Atherton, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Sumnes Berevan, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: This woman loves writing and to teach people writing more than just about anything. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her sister; and doesn't want to be a courier and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Sumnes Berevan, Female Elf Sorcerer 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Golden pearl (110 gp). Aquamarine (500 gp). Black pearl (500 gp).


Social Check DCs


Erdan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He sports blue clothing, slightly heavier than average wear. He wears his blonde hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Tanner job and began his own company from there.

Motivation: Seeks redemption; and expand his business

Bonds: Job, Slave, Poor, Criminal record. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Erdan Ethanasath, Male Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs

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