Vonbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His tied-back hair is auburn. His amber eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Tanner, who enjoyed hunting, Vonbin was taken on many hunting expeditions. After coming to the age of reason, Vonbin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Immigrant, Nature. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He keeps his orange fur in a flapper bob. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and someone believes him a fraud
Ideals: Optimist. Bonds: Adventurer, Attractive, Religious, Enemies. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Backpack.
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He does not trust anyone and sleeps with one eye open.
History: Gimurt was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Has a crush. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Disguise kit.
Anselm Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His auburn hair is matted, messy, and big. This blue eyed easterner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Anselm reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Military. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Chrysoprase (50 gp).
Ownka Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Fisher uniform. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has styled her red hair well, parting it to the left. Her brown eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Fortune-teller, but she got bored and became a Fisher. She was granted druidic powers by her dying sister.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Military. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp.
Jabbie Offund, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan tunic with red highlights, and long grey pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Dyer business at a young age. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: He desires power and/or immortality; and wishes to resurrect an old love
Bonds: Job, Religious, Adventurer, Family, In love. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Tana Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in tan turtlenecks beneath a brown coat with white slacks. Her silver hair is wavy and long. Her face is scarred and worn.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born into a rich family. Tana was born on a far northern island where she grew up under the tutelage of her mother, an expert Gardener. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has money and likes to spend it; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Rich. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Elegant Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He has had some formal music training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Efferil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered white stockings. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Slave Trader, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Job, Enemies. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Large well-done wool tapestry (300 gp).
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