Dee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. Her golden hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: Dee is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.
History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Rangrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.
History: Born in the north to a Fletcher, Rangrim learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Retire the richest man in the north; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Shy, Insomniac. Bonds: Job, Has a crush. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his bronze crest in a flapper bob. His thin eyebrows rest above his beady gold eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Barkeep, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Whurdred Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a grey suit, white shirt, and black tie. Her hair is auburn and very short. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.
History: Whurdred was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has achieved small success as a Locksmith.
Motivation: Expand her business.
Ideals: Artistic, Fighting. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Half-Plate.
Pennie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears a fancy white dress. She keeps her auburn hair in a pixie cut. Her violet unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was a Adventurer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Gifted, Fighting. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 sp.
Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple brown robe with white stripes complete with hood, and is pretty ugly. His red hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Heavy steel shield.
Damakos Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is kept up in a ponytail inside a top hat. He has a tattooed face.
Personality: Damakos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 5 (-3) | 19 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Infernal, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Bloodstone (50 gp).
Gomory Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is thinning but still full. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Bather, who enjoyed hunting, Gomory was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to pay off her debts
Ideals: Opinionated. Flaws: Ugly, Terse, Secretive, Greedy. Bonds: Nature. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Giant, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arha Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her top hat is riddled with cuts and holes. Her eyes are gray and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for her, and Arha does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Arha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better village for her children.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Hourglass.
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